Archive | Code
24
Oct

EgoXproject Released

EgoXproject has been released, and is now available on the Unity Asset Store. (more…)

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14
Sep

UnityFBO

A while ago, I ran into an issue rendering into an OpenGL ES 2.0 Framebuffer Object when using it in a Unity plugin on iOS. I eventually solved the issue and moved on. However, I kept get getting emails about the issue, and I hadn’t gone back to my original question with an answer. So, […]

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