18
Nov

PTAM on GitHub

The PTAM (Parallel Tracking and Mapping) source code has been rereleased under the GPLv3 licence. It is available on GitHub here. Go ahead and fork it. If you require a closed source proprietary licence, one can be obtained from Isis Innovation. Please contact Roy Azoulay for more information. Currently only the original source code is […]

Continue Reading →
14
Sep

UnityFBO

A while ago, I ran into an issue rendering into an OpenGL ES 2.0 Framebuffer Object when using it in a Unity plugin on iOS. I eventually solved the issue and moved on. However, I kept get getting emails about the issue, and I hadn’t gone back to my original question with an answer. So, […]

Continue Reading →
12
Jul

Interesting Unity Links

Below is a random collection of links that I have found interesting and useful regarding Unity development. I will continue to add to this post as and when I find more links. (more…)

Continue Reading →
29
Apr

FreeAgent Referral Code for 10% off

10% off FreeAgent with this referral code: 42tu51g8

Continue Reading →
13
Mar

Unity 3.x to Unity 4.x iOS migration

When migrating an iOS project from Unity 3.x to 4.x I found that my app crashed with an error of “unrecognized selector sent to instance” on a system class (UIDevice) that I had a category extension for in a static library. Odd. There was nothing wrong with the code or the static library. The cause […]

Continue Reading →
10
Oct

How to make a debuggable TestFlight build

TestFlight is a fantastic service for distributing iOS app to beta testers. If you are not using it, go and check it out. A while ago I started using the SDK for debugging builds, and seeing what users were doing with apps. However, there was one bit that never seemed to work. The generation of […]

Continue Reading →
This site uses Cookies - By using this site or closing this you agree to our Cookies policy.
Accept
x